.dungeon Tables

I will never know how you found this, but welcome to my .dungeon generator tables!

To begin, .dungeon is not my game, and I will not be going into details of how to play the game or how it works within these generator tables. If my tables catch your interest into the game, please go support them and buy the game on itch.io: here

These tables can be used for any aspect of .dungeon, from creating a Side to a Character, and they can be used for both brainstorming if you're The World or solo-play. I will be using website generators outside of dice, mainly Random Adjective Generator, but you can always choose a different generator if this one doesn't suit you! And of course, you can always skip certain steps that you don't think will fit your story. I simply have them there for ideas than anything.

Side

D4 settlements

5 Random Adjectives

1 Main Quest (see Quest Generator)

D8 Side Quests ("")

Traveling Merchant (see Character Generator)

Hero ("")

Legendary Item (see Item Generator)

With this, you'll have a solid understanding of what this side is like; therefore, you can now fill in the gaps for: Common Knowledge, History, and Secrets of this Side, as well as its name!

Note: This particular generator, I've found pretty clunky and overly long, so I've changed the side quests number multiple times. I highly suggest changing the number of side quests to something lower if you feel as though D8 side quests are too much to create at once. If you do so, I suggest generating the side quests along the way of the adventure, but in this generator, I wanted them to be distinctly seperate from the side quests from Settlements.

Settlement

5 Random Adjectives

1 Main Quest (see Quest Generator)

D4 Side Quests ("")

1 Knight Character (see Character Generator)

1 Princess Character ("")

1 Merchant ("")

1 Rare Treasure Item (see Item Generator)

Like before, you'll now be able to fill in the Common Knowledge, History, Secrets, and its name!

Quest

5 Random Adjectives

D20 to determine difficulty:

1-10: Common
11-17: Uncommon
18-19: Rare
20: Legendary

Reward corresponding to difficulty (see Item Generator)

Note: Main quests are always legendary.

Common

D4 to determine any given challenge difficulty:

1-3: D4
4: D6

Uncommon

D4 to determine any given challenge difficulty:

1: D6
2-3: D8
4: D10

Rare

D4 to determine any given challenge difficulty:

1: D10
2-3: D12
4: D20

Legendary

D4 to determine any given challenge difficulty:

1: D12
2-4: D20

Character

5 Random Adjectives

D100 Connection

Player

Choose player class

5 Random Adjectives about the person behind the screen

Determine why they play

New Player

5 Common Items (see Item Generator)

Add 75 to Connection

Stats: D4, D6, D8, D10, D12, D20

Regular Player

2 Common Items (see Item Generator)

1 Uncommon Item ("")

1 Rare Item ("")

Add 50 to Connection

2 Do Something Cool

Stats: D6, D6, D10, D10, D12, D20

Knight/Princess

4 Rare Items (see Item Generator)

1 Legendary Item ("")

Add 25 to Connection

5 Do Something Cool

Stats: D10, D10, D10, D12, D12, D20

Hero

2 Rare Items (see Item Generator)

3 Legendary Items ("")

7 Do Something Cool

Stats: D12, D12, D12, D20, D20, D20

Shopkeeper

Selling 5 Random Items/day

D20 to determine rarity:

1-10: Common
11-17: Uncommon
18-19: Rare
20: Legendary

Traveling Merchant

Selling 5 Random Items/month

D20 to determine rarity:

1-5: Common
6-15: Uncommon
16-18: Rare
19-20: Legendary

With that, you can determine what they say, what they don't say, what they hide, name, and appearance.

Item

Common: 1 Random Adjective
Uncommon: 2 Random Adjective
Rare: 3 Random Adjective
Legendary: 5 Random Adjective